Hey all! I rarely write these things but I had a ton of fun last weekend building a game in 48 hours!
It was super fun and we had a great team of 3 guys.
Nick Waanders (Code), Kevin Regamey (Sound), and me for the art.
the voices (all awesome) were:
Stephanie Komure, Colin Regamey, and Joshua Matumona.
and the sweet music was done by:
The theme was "Alternate Universes" So we made a game about an ogre that has to exterminate the horde of princesses in a castle.
It's caled "Princess, Die" and here's a video of it!
and here's some stills!
48 hours isn't a lot of time so you really need to just get as much done as you can as fast as you can. I learned a ton of stuff that will help make our next platformer super cool! thanks for checking it out guys!
-jouste the drawbarian